On the NSW games (and Venezuela) the win limit per spin is $10000, which can already be reached on a high denomination game where the wins are already high on maximum bet (e.g. wnpost, swhr2u) to lock up and become completely unusable due to incomplete emulation, so it would be good to avoid this somehow. after "System Startup Code Entered" is displayed) but this takes around ten seconds before the machines can boot.Īnother good cheat would be if the hard coded win limits could be bypassed, as the US machines will automatically cashout all wins if the machine credits + current win is >$1199.99 - this also causes a lot of early games (e.g. ![]() Now that the slot machines in aristmk5.cpp are playable (despite the NOT_WORKING flag, most games are fully playable except for the bad dumps, although some NSW (New South Wales) and the Venezuelan games will hang after a while and require a reboot via the F3 key), is there any chance that the self tests could be bypassed to speed up the boot process? The machines perform a basic code checksum throughout four sections of ROM (program code at POST, and then the same program code again + graphics data + sound data all separately after the POST e.g.
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